Friday 4 October 2013

Introduction to Autodesk Maya- Modelling (Geometry Types)

I went back into Maya to finish my cups and I finally got it on how to model using subdivs. Afterwards. I had a go by adding a blinn material and adjusted the transparency settings for the cups. In addition to that, I added lighting to the scene and it turns out pretty fine I am quite satisfied with this outcome. :)


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