Showing posts with label Minor Project. Show all posts
Showing posts with label Minor Project. Show all posts

Tuesday, 12 January 2016

Post Minor Project



All in all, I am satisfied with what I've set myself to achieve by the end of the minor project but I am quite disappointed at myself for not managing my time well enough. This is evident in my work as I was not able complete a polished animatic and corrective blendshapes for my characters. If I had done so, I would have gone into the major project with characters ready for animation.

Things to complete:

- Tweak the animatic by adjusting certain scenes to make sure that the story reads clearly
- Slight improvement to the textures (Eyes of both characters & Highlights to girl's hair)
- Set up FK/IK Switch for the arms. 
- Model the remaining props for the environment

January Goals: 
- Completed Corrective Blendshapes
- Characters with completed rigs

Minor Project: Submission Post





Character in Floral Outfit
Character in PJs
Side Character (Girl Turnaround)

Rough Cut

Minor Project: Secondary Character (Ant Turnaround)

This is the ant character that would be seen a couple of seconds in the animation.

Thursday, 31 December 2015

Minor Project: Prop (Open and Closing of Umbrella)

I was not certain on how to rig an umbrella so I have used the blendshaping method instead.

Minor Project: Side Character (Facial Rig)

This is my side character's facial rig complete. Just like my main character, I am going to use the Non Weight Normalized Skinning method of facial rigging where rivets and controls will be added.



Sunday, 27 December 2015

Minor Project: Main Character Texturing Completed

Here's my main character textured with both outfits. One of it has been posed, ready for turnaround. The other one, where she is in her pyjamas, is currently being worked on in terms of her position for the turnaround.


Before Repositioning the light and adding the sampler node to the umbrella
After Repositioning the light and adding the sampler node to the umbrella

Tuesday, 22 December 2015

Minor Project: Character Texturing

This is my character's initial texturing. Improvements are to be made to her eyeshadows (smoother transition is needed) but overall, I feel that it's getting there. The skin has a touch too much red which requires a tweak of desaturation. I am quite happy with the result.

Texturing progress

Minor Project: Props (Hats)

These are the character's hats modelled. There are still minor refinements to be made especially for the main hat (the third hat from the left)


Monday, 21 December 2015

Minor Project: Character Walk

Since the character's rig is complete, I thought of doing a character walk cycle in preparation for a turnaround that will be presented as part of the minor project submission.

Minor Project: Prop (Ant)

Apart from the main character in her two different outfits and the side character(the girl), there's also a shot in the poem that has an ant. The ant being squashed was to illustrate the line in the poem that is: I shall sit down on the pavement when I'm tired

I've modelled a simple ant and followed a tutorial on how to rig it.





I still have to watch more videos to learn the movement of an ant as what I have here is not quite there yet. 

Sunday, 20 December 2015

@Alan Minor Project: Character (Facial Rig- Set Up Completed)

For the facial rig, I had to add additional controls on the cheeks to make it work. After following the tutorial, I found out the the cheeks was not working as how I thought it should be. With the default controls that I've followed fromt the tutorial, I had lack of control over her big cheeks because when her jaw opens, her cheeks should move down. 



 

 
Hence, I've added additional outer cheeks control which I feel works better. Am I going the right direction or is it too much? I've also added an aim constraint for the additional outer cheeks control to the first outer cheeks control.

Wednesday, 16 December 2015

Minor Project: Character (Facial Rig- Rivets)

This is what I have so far for the facial rig. I've created the rivets and adjusted the weights which still needs a little bit more work.


 

Tuesday, 15 December 2015

Minor Project: Character (Facial Rig- Eyes, Mouth & Blink)

This is the character's facial control which includes the eye controls, the blink and the mouth completed. I will continue the facial rig using rivets and controls instead. Also, I have adjusted the weighting on the boobs.


Tuesday, 8 December 2015

Minor Project: Main Character (Rigging)

Issues faced when doing the IK was resolved and pole vectors were fixed. Additional joints were also added around the edge of the blouse, allowing me to have a better control for it.