Showing posts with label Pipeline 1. Show all posts
Showing posts with label Pipeline 1. Show all posts

Saturday, 20 December 2014

Pipeline 1: Texturing Part 3 (Hair)

This is the hair texture done for the character.





Pipeline 1: Texturing Part 2 (Eyes)

This is the character's eyes textured.



Pipeline 1: Texturing Part 1 (Shader & Colour Blocking)

This is the basic shader and colour blocking of the character done.




Pipeline 1: Facial Rigging Part 5 (Phoneme Blend Shape)

This is the phoneme blendshape of the character completed.



Pipeline 1: Facial Rigging Part 4 (Brow)

This is the facial rig set up for the character's eyebrows completed.



Pipeline 1: Facial Rigging Part 3 (Blink)

This is the blinking of the character set up.



Pipeline 1: Facial Rigging Part 2 (Teeth & Tongue)

This is the rig set up for the teeth and tongue of the character.




Friday, 19 December 2014

Pipeline 1: Facial Rigging Part 1 (Eyes)

A set up of the character's eye control rig.


Pipeline 1: Rigging Part 4 (Grouping & Restrictions)

This is the character, rigged.


Pipeline 1: Rigging Part 3 (Arms & Hand)

This is the arms and hands of the character, rigged.



Pipeline 1: Rigging Part 2 (Spine & Neck)

This is the rig set up for the spine and neck of the character.


Pipeline 1: Rigging Part 1 (Feet & Legs)

The character's feet and legs, rigged.


Pipeline 1: Skinning Part 6 (The Shoes, Hair, Eyebrows, & Belt Details)

The details of the character, skinned.
 

Pipeline 1: Skinning Part 5 (The Lower Body)

The character's lower body, skinned.