Showing posts with label Year 3. Show all posts
Showing posts with label Year 3. Show all posts

Friday, 27 May 2016

New Designers: Environment Adjustments

As suggested, I have made the environment softer, less harsh and made sure it is not overexposed. Below are stills of the experimentation to the exposures.
Initial Environment
Adjusted ambient occlusion for the environment and assigned a different one to the windows and sign

Further Adjustments

Final Result

It is slightly darker than these uploaded ones.

Friday, 29 April 2016

Major Project: Animated Turnaround

Here's an animated turnaround of my character. With the extra time we have, I have gone and attempted to animate the hat, to give a flapping effect on it by following the cape tutorial.




Major Project: Sound Effects

For my major project, there were specific sounds that I needed and I wasn't able to find those that I like. The skate scooter is an example of it. Also, the footsteps that I previously found was not in sync with my animation. Hence, I have collaborated with Martin Langenbach (www.geraeuschemacher.de), an establish Foley Artist based in Germany to make the sound effects I need. Here's the recording of the sounds.

Tuesday, 26 April 2016

Major Project: Animation with Sound (Draft 1)

This is my animation with basic sounds. With this draft, I have a rough idea which scene of animation has to be tweaked as more finesse is needed.

Monday, 18 April 2016

Major Project: Title Design with Animation

As I begin to enter the final stages of my animation, I have had a think through of how I want the title to appear in animation and as per previous advice, I have made my title font to be handwritten. The sound to it is not final but this is the basis of it.






Saturday, 16 April 2016

Major Project: Garden Scene (Edited)

For this garden scene, I have decided to do a minor tweak to it. I have added a foreground element to it. I am thinking of her picking up the ant, and spit it out as the next sentence goes 'And learn to spit'.

Thursday, 14 April 2016

Major Project: Warning Previz Edit 05

Here's the update previz with changes made to her sitting down. The animations within this are yet to be polished but this is the basis of it. I have also taken into consideration when it comes to composting the shots to be adding depth of field so that it will not look too CGI.

Tuesday, 12 April 2016

Major Project: Sitting Down Scene Update

I decided to exaggerate the ending a little by having her huffing and puffing while she sits.

Major Project: Brandy Scene Fur Texture

In this scene, I had a plane to create the scarf and I was initially going to leave it as that, animating the scarf as nCloth. However, it did not actually that my character's personality of "anything goes",

Instead, I've created her the fur and it is looking how I've imagined it to be and quite happy with the results.




I am not able to playblast the scene with this effect hence, I am currently doing a render of it.

Sunday, 10 April 2016

Major Project: Sitting Down Scene

Here's an update to the scene from your feedback. I was thinking of having the scene's lighting to start off being cloudy and changes to being sunny day and we see sitting and appreciating it. Also, was the ant scene not working due to soundscape more than visual? Because if it's a soundscape issue, I've not actually resolved the sound effects just as yet.