The character's feet, modelled.
Development of the feet. It was made bigger.
I faced a couple of problems while I was modelling the feet. Initially, I had the feet modelled separately and thought I could extrude part of the body and join it later. However, after trying to do so, I messed up the geometry flow. It was the same problem I had when I was modelling the arm earlier. I had a different object for it and tried to merge it to the body. After some trial and error, I managed to solve the issue and the geometry on the feet now runs correctly throughout.