Sunday, 1 February 2015

Lighting & Rendering Part 2: Mental Ray Part 6 (Mia Material X Shader)

This is the outcome from the Mia Material X Shader Tutorial where each sphere has been assigned to a Mia Material X shader with different presets given to them.

This is the basic materials
I blended the materials with each other with differnt blending strengths

No comments:

Post a Comment