Wednesday, 16 April 2014

Animation: Bouncing Ball

This was another animation that I needed to add to my showreel, and hence, I have made it digitally and made it more presentable.


Tuesday, 15 April 2014

Animation: Bowling Ball

This is another animation exercise that I have decided to do digitally so I can add it to my showreel.


Basic Walk Cycle

Taking the advice I was given during the showreel presentation, I have decided to revisit the basic walk cycle which I would be adding to my showreel. This has been done digitally so that it would fit my showreel nicely.

Monday, 14 April 2014

Visual Effects: Render Layers (Mental Ray & Matte Passes)

Setting Up The Render Layers In Maya
Bringing The Layers From Maya To Photoshop
Plugging In The Matte Layers Under The Channels In Photoshop
Final Image Composited In Photoshop

Visual Effects: Depth Of Field

Before Any Camera Settings Were Changed In Maya
Depth Of Field In Maya
Cons: Too Long To Render, Grainy Effect
The final render that has been composited in Photoshop and After Effects used images from Maya's render layers- The Beauty Pass And The Depth of Field Pass.

Depth Of Field In Photoshop, with Luminance added to the Alpha Channel
Pros: Faster To Composite, More Control over the noise
Cons: Single Image Composite
Depth Of Field In After Effects
Pros: Applicable For An Image Sequence
Another method from Maya is by using render passes from the render settings. To do this, the camera depth from the tab passes under the render settings is associated to the layer named depth of field under the render layers (Channel Settings).
Settings
Depth Of Field Using Camera Depth
Pros: More Accurate In Comparison To Using Luminance Pass

Visual Effects: Render Layers (Software Rendering)

Composited in Photoshop With A Single Render Pass From Maya
Multiple Render Layers, Each Having Different Attributes
The Different Passes From Maya Composited In Photoshop
Final Image From The Compositing In Photoshop
Compositing In After Effects

Visual Effects: Stereo Camera Rigs in Photoshop & After Effects

Method 1: Rendering Stereo From Maya
Before Any Settings were changed in Maya
Adding The Distance And Calculations
Rendered Stereo Image From Maya
Method 2: Compositing in Photoshop
Compositing In Photoshop
Changing The Layer's Blending Mode To Achieve Final Result
Final Composited Image From Photoshop
Method 3: Compositing In After Effects

Using Set Channels Effects
Using 3D Glasses Effects
 
The Outcome Of Using Different Effects In After Effects

Thursday, 10 April 2014

Fantastic Voyage: Wordings' Refinements

I've decided to add a bit of texture to my words that folds out to give it an extra edge of realism because it was too plain and too clean when there was not any.

Wednesday, 9 April 2014

Fantastic Voyage: Room(Digital Set) Refinements

For my digital set, I've gone to texture the bookshelf, added a glass texture to my window surface and shadows to the scene.


Currently, the glass seems to be too reflective and it looks more like a mirror. I am correcting that and in terms of the overall lighting, I am quite satisfied with it.

Life Drawing Lesson 16

For today's Life Drawing Class, we were told that we could draw what would be beneficial to us so I started by doing postural drawings. I used a different technique than before as I used to draw with definitive lines. I've tried breaking the lines and it turned out to be pretty good. 



When it came to doing the details, it became difficult as my medium of choice is charcoal so I switched to do use a pencil instead.


To end of the lesson, we were allowed to either do studies or draw the model and I have chosen to do a study of the leg.