I modelled my character's robe following the same method I did for the skirt. However, I am unsure how to model the hood because I tried extruding from the back of the neck but I do not how to from there. Should it be modelled as a separate object instead?
I got a little bit stuck around the bump area because the geometry on the upper body is going across whereas the lower body was going down. Is this geometry flow okay?
Here's an update of my character.