After looking into the different genres and it's aspects, we went into looking at animated shorts to find inspirations. Here are some of the animated shorts we've looked at that sparked some idea for further development.
Sunday, 28 September 2014
Part A (Narrative) - Exploring The Different Genres
Action/Adventure (A goal to achieve)
Essentially one long quest with a succession of issues to overcome. It has rising tension and anticipation leading to the final 'sequence.'
Examples:
~ Flying a toy plane
~ Using toys to escape (toy plane, bouncing on a ball, skateboard)
~ Trying to be the toy on the top shelf/on pillow
Comedy
There are many different ways to explore a comedy genre. The conventions that allow this are; Types of Comedy, Setting, Iconography, Character, Theme, Bright Colours.
Subgenres within comedy:
American ~ Cheesy
Slapstick ~ Banana skin (silly usually involves pain, timeless)
Horror ~ Seeing something unscary, VERY scary
Adult ~ Cheeky, unaware of its nature
Crime
Commonly the narrative offers room for debate
Examples:
Race, Policing, Gender, Social Events
Romance
Romance
There is a common plot within Romance: Boy meets Girl - They become good friends - There are frequent hints made that they would make a great couple - Unfortunately an argument makes the characters hate each other - Until a huge over the top gesture is made and the characters leave happily ever after.
Sci-fi
Sci-fi
Generally following a disaster in the past, mankind turns to robotics and scientists to build a new world. Following Todorov's Narrative Theory.
Thriller
Thriller
There is usually a crime at the core of the narrative, often a murder. The film is sculpted around this, with complex structures and false paths, clues and resolutions.
Horror (A fear of something)
Horror's tend to follow Todorov's Narrative Theory in a linear fashion. With tension climbing for the duration of the film until the resolution that answers all the questions rose within the film.
Examples:
~ Loosing limbs
~ Scissors
~ Loose threads
~ Dogs chew toy
Saturday, 27 September 2014
Pipeline 1: Character Head Modelling (Refined Blocking)
Narrative Film Theory - The Hero's Journey
Thursday, 25 September 2014
Autodesk Maya- Lesson 1 (Lip Sync: Jaw Bounce)
CG Trope - Tilt Shift Exercise (Footage)
CG Trope - Tilt Shift Exercise (Photograph)
In today's class, we learnt a little about CG History and we were introduced to this CG Trope which was tilt shift. So here's an example of being able to produce the same concept without owning a tilt shift camera lens.
Wednesday, 24 September 2014
Part A (Narrative) - Plot Ideas
After
being given the theme of 'In a Toy Cupboard' and the phrase of 'Once Bitten,
Twice Shy' we immediately started brainstorming and came up with several ideas.
After thinking about style and content we have come up with three plots that we
feel could be portrayed effectively.
Plot
1 - Puppet
- Puppet looks up at his strings whilst dancing slowly
- Flash back - puppet is dancing erratically, gets tangled and ends up having some of his strings cut
- Cut back to the puppet dancing cautiously and slowly
Plot
2 - Bubblegum
- Character sees gum on the floor
- Flash back - same character seeing gum, rushing over to it and playing with it, becoming tangled
- Cut back to the character avoiding gum
Plot
3 - The Thread
- Character walks along and notices a loose thread on his leg
- Flash back - the same character pulling on a loose thread on his arm, resulting in a loss of limb
- Cut back to present day, Character carefully fixes thread on leg
Tuesday, 23 September 2014
Part A (Narrative) - Given Phrases
This is what my team (Rosalyn and Scott) and I got for our Narrative project. Looking forward to working with them and really excited to start on it! :D
Subscribe to:
Posts (Atom)











