Showing posts with label Lighting. Show all posts
Showing posts with label Lighting. Show all posts

Sunday, 26 April 2015

Adaptation B: Ishtar Lighting

This is some lighting test of my character. As she is entering the underworld, I was trying to create a dark light coming from the front and sunlight from the back to show she is in two worlds. 









Thursday, 26 February 2015

Pipeline 2: Shader FX in Maya 2015 (Shader FX Part 3: Lighting)

Here are the outcomes from the Shader FX Lighting tutorial.
Light Linking
Light Linking Shader Network
Fresnel Lighting_01
Fresnel Lighting_02
Environment Lighting