Here is the first part of the skinning tutorial.
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Setting Up The Joints By Using The Locators as Guidance |
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Binding The Joints With The Arm Using Smooth Binding |
I've done an extreme finger positions to show that I have used the component editor to clean up the weights affecting the specific areas of the hand.
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Using the Component Editor To Clean Up The Weights |
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After The Wrist Weight Clean Up |
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After The Elbow Weight Clean Up |
Initially, I found out that this whole process is confusing as I was just following the video and not understanding what I was doing. So, I did this tutorial again and I think I am slowly getting it. More practise is needed and I might apply this concept in my current project.
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