Saturday, 20 December 2014

Pipeline 1: Texturing Part 2 (Eyes)

This is the character's eyes textured.



Pipeline 1: Texturing Part 1 (Shader & Colour Blocking)

This is the basic shader and colour blocking of the character done.




Pipeline 1: Facial Rigging Part 5 (Phoneme Blend Shape)

This is the phoneme blendshape of the character completed.



Pipeline 1: Facial Rigging Part 4 (Brow)

This is the facial rig set up for the character's eyebrows completed.



Pipeline 1: Facial Rigging Part 3 (Blink)

This is the blinking of the character set up.



Pipeline 1: Facial Rigging Part 2 (Teeth & Tongue)

This is the rig set up for the teeth and tongue of the character.