tag:blogger.com,1999:blog-3871132611780879797.post3307560767745969008..comments2023-05-27T13:10:50.440+01:00Comments on Ayunie Adiana: Secret Lair: Hero Prop Idea 3Ayunie Adianahttp://www.blogger.com/profile/14803086427297614704noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3871132611780879797.post-41811317617236406152013-11-13T12:28:24.406+00:002013-11-13T12:28:24.406+00:00for me, Ayunie - anything that privileges the '...for me, Ayunie - anything that privileges the 'clockwork' is better than introducing another dominant visual motif. You said yourself that 'clockwork' is symbolic of restoring order to the universe - which she does by assassinating her enemies; again, the clockwork symbol is already very rich, and I think adding, say, the dove, is a cluttering of your visual concept... I'd like to see a few more staff designs that are a) more bold and b) more clockwork - I suggest actually combining real clock parts as silhouettes could prove a useful method; check out this project from a former student to see how combining actual 'real world' components in silhouette can give rise to properly original designs:<br /><br />http://ltsang.blogspot.co.uk/2011/04/tribe-17-final-animation.htmltutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.comtag:blogger.com,1999:blog-3871132611780879797.post-66760631827085790562013-11-13T09:10:24.527+00:002013-11-13T09:10:24.527+00:00Hey Ayunie - I dont know why but i really like no....Hey Ayunie - I dont know why but i really like no.5 of your sceptres, I think its because of the contrast between the white and the black :) Scott Turnerhttps://www.blogger.com/profile/01739294825162160255noreply@blogger.com